Object Based Augmented Reality Case Study- Literature Survey on Application based approach towards Augmented Reality

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Prof. Mohini Kamat, Shreya Wagh, Prajakta Mangaonkar, Aditya Upadhyay

Abstract

This paper is about Augmented Reality (AR) using object-based visualization and implementation on the smartphone devices. Augmented Reality (AR) employs computer vision, image processing and computer graphics techniques to merge digital content into the real world. It enables real-time interaction between the user, real objects and virtual objects. AR can, for example, be used to embed 2D graphics into a video in such a way as if the virtual elements were part of the real environment. In this work, we are designing AR based software in which we are solving the problem for ease of access of documents on check post. One of the challenges of AR is to align virtual data with the environment. A marker-based approach solves the problem using visual markers, e.g. 2D barcodes, detectable with computer vision methods.

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How to Cite
, P. M. K. S. W. P. M. A. U. (2017). Object Based Augmented Reality Case Study- Literature Survey on Application based approach towards Augmented Reality. International Journal on Recent and Innovation Trends in Computing and Communication, 5(1), 330–332. https://doi.org/10.17762/ijritcc.v5i1.145
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Articles